Materials

Learn how to change materials and set patterns.

Material Type

All curves drawn with Feather are 3D curves that respond to light. Use materials to add depth and vibrancy to your work.

taprender

Tap Render Mode Before Using Materials

Tap Render Mode icon in the Stage Panel to toggle the rendering method. Materials are displayed accurately only in rendering mode.

You can change the lighting direction or add various effects in the Environment Tab.

shadeless

Shadeless

A basic material that does not respond to lighting or cast shadows. Patterns can be applied.

shaded

Shaded

Responds to lighting and casts shadows. Patterns can be applied.

glow

Glow

Responds to the glow area, adding a glowing effect to the curves. Does not respond to lighting, does not cast shadows, and patterns cannot be applied. You can adjust its intensity.

Learn more about Glow Area.

cutout

Cutout

Responds to the background, making curves appear as the background color or image.

Learn more about World.

Patterns

Patterns are procedurally generated textures. Push the boundaries of expression with intricately woven patterns.

tappattern

Tap Pattern in the Color Panel

Select either the Shaded or Shadeless material, then tap "Pattern" at the bottom. Patterns cannot be applied when using Glow or Cutout materials.

selectpattern

Select a Pattern to Use

In the Pattern tab, tap the pattern you want to use. As of version 1.0, Feather supports five patterns: from left to right, 'Dot', 'Line', 'Cross', 'Terrazzo', and 'Stippled Dot'.

adjustpattern

Tap and Slide to Adjust the Pattern

Slide sideways to adjust the pattern's intensity, angle, and contrast using the slider at the bottom.